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Table 1 Demographics and gaming characteristics (n = 285)

From: The validation and reliability of a Japanese version of the Problematic Online Gaming Questionnaire (POGQ-J)

Category

n

%

Sex

 Male

157

44.9

 Female

128

55.1

Age

  

 17–18

78

27.4

 19–20

120

42.1

 More than 21

87

30.5

College year level

  

 First year

118

41.4

 Second year

46

16.1

 Third year

84

29.5

 Fourth year

37

13.0

Time spent on online gaming (hours per week)

 0–1.5

50

17.5

 2.0–4.5

65

22.8

 5.0–12.0

89

31.2

 More than 14

81

28.4

Time spent on the Internet (hours per week)

 0–9.00

68

23.9

 10.00–25.62

71

40.7

 28.00–48.00

57

20.0

 More than 50.00

89

31.2

Money spent on online gaming (per month)

 None

236

82.8

 10–980 (JPYa)

11

3.9

 1000–7000 (JPYa)

23

8.1

 10,000–50,000 (JPYa)

15

5.3

  1. aJapanese Yen