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Table 1 Demographics and gaming characteristics (n = 285)

From: The validation and reliability of a Japanese version of the Problematic Online Gaming Questionnaire (POGQ-J)

Category n %
Sex
 Male 157 44.9
 Female 128 55.1
Age   
 17–18 78 27.4
 19–20 120 42.1
 More than 21 87 30.5
College year level   
 First year 118 41.4
 Second year 46 16.1
 Third year 84 29.5
 Fourth year 37 13.0
Time spent on online gaming (hours per week)
 0–1.5 50 17.5
 2.0–4.5 65 22.8
 5.0–12.0 89 31.2
 More than 14 81 28.4
Time spent on the Internet (hours per week)
 0–9.00 68 23.9
 10.00–25.62 71 40.7
 28.00–48.00 57 20.0
 More than 50.00 89 31.2
Money spent on online gaming (per month)
 None 236 82.8
 10–980 (JPYa) 11 3.9
 1000–7000 (JPYa) 23 8.1
 10,000–50,000 (JPYa) 15 5.3
  1. aJapanese Yen